Articles related to flash animation
Flash Animation Tutorials: Step-by-Step Lessons - About.com
Whatever you want to do in Flash, these tutorials will help you get a foothold on on the basics of developing your animation skills, as well as a few tips and tricks ...
Creating Your First Flash Animation Step 1 - About.com
In this lesson we'll cover how to create a new blank movie file in Flash MX, and the tools and steps involved in making your first simple animation using motion ...
Flash Frame-By-Frame Animation: Detailed Animation Part I
Creating a detailed, full-color character animation using traditional frame-by- frame methods is a long and at times difficult process, even in Flash. For this lesson ...
Traditional Animation in Flash - About.com
While Flash is a good program for easy point-and-click animation, it's an even better program for bringing traditional, hand-drawn frame-by-frame animation into ...
Flash Animation 2: Shape Tweening - About.com
With this lesson, we'll pick up at the end of where we left off in Lesson 1, with a lesson on shape tweening in Flash MX. Shape tweening can take two different ...
Flash Animation 9: Adding Interactivity with Buttons
For this lesson, we're just going to learn how to create a simple button that doesn' t really do anything other than demonstrate a mouse-over effect, just for the ...
Flash Animation 8: Adding Simple Audio - About.com
This will be one of the easiest lessons yet; all we're going to do is add a looping audio background to our Flash character animation to complete it.
Flash Frame-By-Frame Animation: 8-Frame Basic Walk Cycle
The walk cycle is one of the most important animation techniques to master, but you can simplify it a bit in Flash even when drawing each individual frame, ...
Flash Frame-By-Frame Animation: Keyframe and In-Between Basics
Flash is a fun tool for quick and easy automated animation, allowing you to create shapes and then move them about without having to draw every frame of the ...
Flash Animation 7: Let's Move, Baby. - About.com
All right, time to get our characters moving. By now you should have a script set up; I kept mine trimmed to two lines, to avoid having a 1MB animated GIF here, ...