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Flash Animation 2: Shape Tweening

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Extending the Length of Your Animation

Flash MX Lesson 2, Step 2

Extending Your Animation

Right now we should be on frame 12, where our last animation ended; let's make this one a bit longer. The last one was one second at 12 frames; let's make this one three seconds, which means that we'll need three times as many frames: 36.

Since we want our second shape to be the very end of the animation, we'll want to create it on the last frame; you should click on the frame 36 over from frame 12 in your timeline, frame 48.

As you can see, that frame is not currently a key frame, though our blue circle still appears there. We're going to make it a key frame, but this time we don't want our circle to stay there, so we're going to make it a blank keyframe.

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