This process can save animators a lot of time and trouble in many instances; can you imagine trying to hand-draw an animation like this, frame-by-frame? It may not seem like much with such simple shapes, but in more complex instances it can be a lifesaver.
These past two lessons have covered simple applications of motion and shape tweening; keep an eye out for the next lesson, where we'll take a look at combining the two and a few more advanced tweening techniques.


