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3D Studio Max Lesson 1.4: Animation Tools Overview
The last set of tools that we’ll discuss as part of the standard 3D Studio Max interface is located at the bottom of the window, stretching along the width of the working area below the multiple views. These tools help control how you view your animation, your timeline, and how you view your scene.

3D Studio Max Lesson 1.3: Main Tools Overview
The third part of our first lesson in 3D Studio Max's tools covers the panel of primary tools taking up the right-hand side of the interface. These are the main tools that you will use to create, modify, and control your objects.

3D Studio Max Lesson 1.2: Tool Tabs Overview
The second part of our first lesson in 3D Studio Max's tools will cover the bank of tabbed tool sets below the main toolbar. These tool sets allow quick and easy access to a large majority of 3D Studio Max's various objects and tools used to create, modify, and animate, and can be used as a shortcut to commonly-used buttons/tools found elsewhere.

3D Studio Max Lesson 1.1: A Basic Overview of 3DSMax's Main Tool Bar
In this set of tutorials, we'll just be taking a look at the environment of 3D Studio Max version 4.26, and helping you to get more familiar with the tool panels, how to navigate them, and how to use the sets of basic tools you'll need to begin animating.

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