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3D Studio Max Lesson 1.1: A Basic Overview of 3DSMax's Main Tool Bar

By , About.com Guide

5 of 10

Moving, Rotating, Scaling, Manipulation, and Coordinate Systems

3D Studio Max Intro 1.1 img 5
  • Select and Move: Allows you to move the object selected in any range of three-dimensional space.
  • Select and Rotate: Allows you to rotate the object selected in any range of three-dimensional space.
  • Select and Scale: Breaks down into three tools—Select and Uniform Scale, Select and Non-Uniform Scale, and Select and Squash. The first allows you to select an object and scale it larger and smaller in all dimensions; the second allows you to scale an object larger and smaller only in selected or unlocked dimensions. The third is a tool that you will rarely use; it “squashes” your shapes and can severely interfere with any modifiers applied.
  • Select and Manipulate: Allows you to select a shape and manipulate it in several ways.
  • Reference Coordinate System: Determines what coordinate planes are used when tools are choosing planes to work in; this can be World (universal), View (the selected viewport), and many others. Try experimenting with them to see the different effects that using the tools in different reference coordinate systems causes.
  • Explore Animation
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