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3D Studio Max Lesson 1.2: Tool Tabs Overview

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Objects Tab

Objects Tab

Objects Tab

The second part of our first lesson in 3D Studio Max's tools will cover the bank of tabbed tool sets below the main toolbar. These tool sets allow quick and easy access to a large majority of 3D Studio Max's various objects and tools used to create, modify, and animate, and can be used as a shortcut to commonly-used buttons/tools found elsewhere.

The first tab is the Objects tab. It contains buttons that let you draw/create many of the often-used basic shapes among the large repetoire of pre-set shapes that 3D Studio Max contains, without having to find them in their usual sets and subsets in the regular areas. From left to right: Box, Sphere, Cylinder, Torus, Teapot (no, this is not a joke, it's really a teapot), Cone, GeoSphere, Tube, Pyramid, Plane, Hedra, Chamfer Box, Oil Tank, Chamfer Cylinder, Spindle, Gengon, RingWave, Torus Knot, Capsule, L-Extrusion, C-Extrusion, Prism, Point Surface Object (NURBS), CV Surface Object (NURBS), Quad Patch, Tri Patch, Bones IK Chain, Damper Dynamics, and Spring Dynamics.

These are many of the base objects that can be drawn into your scene and then animated and modified.

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