The tools on the Rendering tab are: Environments, Effects, Preview, RAM Player, Material/Map Browser, Material Editor, Render Scene, Quick Render, Render Last, and ActiveShade Floater .
That's all for now. In the next lesson, we'll cover the Create, Modify, Hierarchy, Motion, Display, and Utilities tool sets in the right-hand panels in 3D Studio Max, and start to use them to create objects. Until then, experiment with the tools explained in this lesson, and get more familiar with how they work and the effects of the differences between them.


