The options here are more tied to the animation of your shapes/objects than the forms of the shapes themselves. (Another is Track View, which is something well discuss later, but the two act as alternatives to each other.)
- Parameters: Here you can assign a controller to your motion (such as position, rotation, or scale), create keys for those controllers, or edit your key frame information to set motion to ease into a key, ease out of a key, or various other settings.
- Trajectories: This lets you view the path an object travels over time, and use that visual to control the path.