1. Home
  2. Computing & Technology
  3. Animation

3D Studio Max Lesson 1.4: Animation Tools Overview

By , About.com Guide

4 of 7

Snap Options/Tools

3DSMax 1.4.4
  • 2D/2.5D/3D Snap Toggle: This button controls how your transformations snap to the geometry of the fields/environment that you’re working in. Snaps will “pull” the mouse towards certain geometrically defined points in your 3D space; this button controls whether your snaps are 2D(snaps only to the active grid on the XY plane, vertical/Z ignored), 2.5D(snaps to the vertices or corners of the projection of an object onto the working grid), or 3D(default, snaps directly to geometry in 3D space).
  • Angle Snap Toggle: When turned on, this affects all rotational transformations, causing them to snap to grid points or predefined rotary points when transforming them in the object plane.
  • Percent Snap Toggle: This causes scaling of objects to change in percentages; the percent can be changed, but the default is 10%. So say if you were scaling a cube with the Percent Snap on, it would increase to 110%, then 120%, etc., jumping from one increment of 10% to the next.
  • Spinner Snap Toggle: The default value for the Spinner Snap is 1, and it controls the increment or decrement value for all spinners in the system.
Explore Animation
About.com Special Features

Holiday Central

What to eat, where to go, fun things to do and how to save money on the perfect gifts. More >

Family Tech Center

Stay connected and entertained with reviews on tips on the latest HDTVs, cellphones and more. More >

  1. Home
  2. Computing & Technology
  3. Animation
  4. 3D Animation Tutorials
  5. 3D Studio Max Lesson 1.4: Animation Tools Overview

©2009 About.com, a part of The New York Times Company.

All rights reserved.