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Flash Frame-By-Frame Animation: Detailed Animation Part V

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Duplicating and Reversing the Eye

Now go to your library, right-click on the eye you’ve created, and click Duplicate Symbol. Edit the symbol and, once on its stage, select all of the layers and click Modify->Transform->Flip Horizontal. This will give you your opposing eye, but you’ll need to adjust the position of the eyeball unless you exactly centered your eyeball on your first eye. I slid mine to the right a bit, so in order to make it look like he’s looking to the right (instead of with one eye far right, the other eye far left) I pulled this eyeball into the right corner a bit more.
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