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Flash Animation 7: Let's Move, Baby.

By Adrien-Luc Sanders, About.com

8 of 10

Animating Inside of Movie Clips: Mouth Movements

Next, we move on to the face. This works in much the same way as the arms did; we're going to work in iterations, drilling down to various layers. We've already animated the head; now we're going to start on the mouth. Go back to the base layer, your main scene, and double-click on the head to open the movie clip symbol for it; then double-click on the mouth to open its individual movie clip. Zoom in as close as you need to.

Since we haven't made mouth shapes for the various phonemes and we're not using a voice track, we don't really need to worry about matching the mouth movements to the words. Really, all you need to do is animate the mouth opening and closing, with appropriate pauses for the switches in dialogue (where the text bubbles switch from one to the next.)

For this you don't need to adjust any pivot points; just make key frames and animate the upper lip moving up, the lower lip moving down; if you made the "mouth interior" layer underneath, you should be able to see the inside of your character's mouth as he/she "speaks". You should be able to do a full open and close using just five frames; then copy those frames over and over again for the length of your animation with a pause here and there.

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