You can give the user as many or as few colors to choose from as you wish, but one thing that youll need to do as you fill them in is note down the RGB hex codes for each one. If you look in the Color Mixer Panel, below the large square that lets you view the color chosen, youll see a little text box that displays the pound sign (#) and a six-digit alpha-numeric value. This is the hex code defining the red, blue, and green values that combined to make the shade, and its used in HTML to set colors for various elements.
Its also used in ActionScripting, which means that youre going to need to note the hex value displayed for each color that you choose. I kept a scratch pad while I worked, with a grid drawn out to match the one on my stage, and wrote the hex value in each box as I filled it in (FFFFFF for white, 000000 for black, CCCCCC for light gray, etc).
Once youre done, select each individual fill (but not its outline) and convert it to a symbol (F8). You should have as many symbols as you do colors to choose from.


