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Flash Animation 17: Controlling Movie Clips With Buttons and ActionScripting

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Introduction and Recap
Flash Animation 17: Controlling Movie Clips With Buttons and ActionScripting
To start this lesson off, you're going to need to do a bit of setup work. In the last lesson we created buttons that play sounds; before you start this lesson, you need to create two new scenes depicting the outcomes of each clicked option (to make it easy on you, if you're following my animation precisely, just create one new scene for the short snowman, then duplicate it and add a third snowball for the tall snowman, to save you some effort), link those scenes to the buttons, and then set up new sound-enabled button options in each scene. These are all things that you've already learned, but you can click the links back to the original lessons for a refresher.

You can see my starting animation here. Just for convenience, I've put a "back" button on each scene.

Tip: Don't forget your stops at the end of each scene, or else they'll loop back to the beginning and restart your animation rather than pausing for user input.

Related Video
Edit Clips in Windows Movie Maker

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