Previously, any time we wanted to prevent animation from moving on to a frame, we just used a stop on the frame before it. This time that wont work, though, because if it stops then the squishies will just freeze in place.
Instead Ive used a gotoAndPlay command to create an endless loop. On the last frame of the bounce cycle, Ive just added the command and told it to go to frame 1so that when the movie clip plays through, every time it reaches that frame it zips right back to the first frame and starts again to repeat the bounce seamlessly. Now, when you play the animation, it should look exactly as it did before we added those extra bits.


