on (rollOver) {
startDrag(, true) ;
}
so that the spotlight object follows the mouse around as long as the mouse is inside of the stage area, aligning the mouse cursor to the center of the object. If you try it out, youll see that it works just like the other cursor spotlightsjust using a different technique.
You can create masks like these in any shape, for any purposeand even morph them by leaving them as fill objects and using shape tweens.


