In the next step, were going to use an onClipEvent handler that checks on each cycle of the single frame (at 12 fps) to see if any of the defined keys (UP, DOWN, LEFT, and RIGHT) are pressed.
By Adrien-Luc Sanders, About.com
In the next step, were going to use an onClipEvent handler that checks on each cycle of the single frame (at 12 fps) to see if any of the defined keys (UP, DOWN, LEFT, and RIGHT) are pressed.
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