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Flash Tip: Motion Tweening Expanded: Motion Guides

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Introduction

The shortest distance between two points may be a straight line, but that doesn’t meant that that’s the only line that you’re forced to travel when you’re creating a Motion Tween in Flash.

You can assign Motion Tweens to paths so that you can have an object travel from point A to point B—or in our case, keyframe A to keyframe B—by any route that you choose, without having to insert additional keyframes at major turning points.

In order to do this, we’ll need create an object on our stage so that we can learn how to use Motion Guides. The Add Motion Guide button is the second icon from the left on the bottom of the Timeline panel.

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