StepByStep Index - page 2
Flash MX Effect: Outer Glow
You don't need Flash 8 to create effects like drop shadows, outer glows, or stroked text. You can simulate these effects just using a little creative layering and fill effects in Flash MX and earlier versions.
Creating Drop Shadow Text in Flash CS3
One great thing about the newest versions of Flash is that many effects that previously had to be constructed manually are now automatic features - including text drop shadows.
Flash Animation 26: Flash for Web Design: Video Playback
Since we've started using video in Flash, it stands to reason that we'd need video playback controls, as well. This lesson shows you how to add playback control buttons to turn your video display into your own simple media player.
Flash Tip: Motion Tweening Expanded: Motion Guides
The shortest distance between two points may be a straight line, but that doesn't mean you have to tween that way. Learn how to assign your Flash Motion Tweens to paths called Motion Guides, so that you can animate along complex paths with only two keyframes.
Flash Animation 18: Controlling Movie Clips With Buttons and ActionScripting II
This lesson continues what we started in Flash Animation 17, by showing how to "rewind" the movie clips to the beginning to remove the elements we placed on the stage without entirely resetting the scene.
Flash Tip: Shape Hints
Shape Hints make it easier for Flash to interpret how it's supposed to morph one complex shape into another in a shape tween.
Flash Tip: Program Tools: The Pen Tool
This overview will help you become more comfortable with Flash's pen tool and how to create different types of anchor points in paths.
Flash Tip: Creating the Illusion of Perspective
Flash proves that you don't need a 3D program or even a complex 2D program to create easy two-dimensional shapes with the appearance of three-dimensional depth.
Flash Animation 3: Fireworks E-card
Since the Fourth of July is coming up, lets make a Happy 4th E-card, complete with animated fireworks. This will be a two-part lesson; the first will cover drawing the scene and creating the static fireworks, and the second will cover animating the fireworks bursting and adding animated text.
Flash Falling Snow with Random Functions and Movie Clips
With Flash ActionScripting and a little math, you can simulate flecks of falling snow moving in a natural, random drift - whether you want slow, lazy snowfall or a swift and rushing blizzard.
Creating a Custom Mouse Cursor in Flash
Whether it bounces, jiggles, squiggles, wiggles, glitters, or just sits there looking pretty, you can turn it into your own custom Flash mouse cursor to replace the default.
ActionScripting Basics: Whats the difference between = and ==?
Read a quick tip on the differences between = and == operators in Flash ActionScripting.
ActionScripting Basics: .textColor with Dynamic Text Fields
textColor is an ActionScript property that lets you define or change the text color inside of a dynamic text field on a movie clip event.
Flash Tip: Understanding the "Lock Fill" Option with Gradients
To some, the "Lock Fill" option is a real pain in Flash; it's an easily-overlooked little button that changes the way your gradients behave when you fill multiple separate areas.
Basic Flash Password Protection
While you don't want to count on this for definite site or application security, you can use this basic password script as part of a game or any other fun animation.
Ask the Magic 8-Ball: Using Flash to Create a Magic 8-Ball Application
Will you have a merry Christmas? Will 2007 be a good year? Will you get that promotion? Ask the magic 8-ball....or use Flash and Actionscripting to make your own.
Flash Animation 10: Creating a New Scene
Here we explore the concept of individual scenes in Flash, and how to create and manipulate them to make options to associate with our buttons.
Flash Halloween Bobblehead
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Flash Animation 7: Let's Move, Baby.
It's time to get our characters moving, using the movie clip symbols that we set up in previous lessons to control our limbs as a whole, and in sub-parts--and also to animate our facial features and give them expression and lip movements.
Flash Animation 11: ActionScripting to Link Your Buttons And Scenes
It's time to combine the buttons and scenes created in Lessons 9 and 10, using ActionScripting to tell Flash how to behave when our buttons are clicked.
Flash Tip: Expand Your Flash Movie to Fit Any Browser
You can expand your Flash movies to fit any browser at any side just by changing the measurements in the HTML embedding to fit a percentage instead of a fixed pixel amount.
Flash Tip: Importing a Sequence of Images
You can import a series of numbered images to Flash and have the program automatically distribute them in sequential order across keyframes.
Flash Frame-By-Frame Animation: Keyframe and In-Between Basics
Rather than working with simple shapes and reusable objects, let's work with the techniques used in cinematic animation: hand-drawing each frame using keyframing and in-betweening techniques to describe progressive motion.
Flash Frame-By-Frame Animation: Detailed Animation Part I
Creating a detailed, full-color character animation using traditional frame-by-frame methods is a long and at times difficult process, even in Flash. For this lesson we're going to take the first step and rough-sketch our basic motion for a simple action, using block shapes representing a character we wish to animate.
Flash Animation 13: Creating a Simple Preloader
A Flash preloader is a short, low-key animation that plays while the rest of your animation is loading, and can either loop or show a growing progress percentage.
