Add a new symbol (movie clip or button) on the main stage; if youd like you can also put in an input text box for people to type in their questions, but its not necessary for it to work; its purely cosmetic, so that it can seem as if theyre actually posing the question to the digital 8-ball rather than thinking it. All that really matters is the following script added to the button:
on (release) {
_root.ballanimated.gotoAndPlay(2) ;
}
This jumps the playhead of the movie clip ahead to frame two whenever the user determines that theyre ready to shake up the 8-ball and ask.
That just about covers it; depending on how youve set up your movie clips timelines and animations for fade-in and fade-out, you may need to throw in a few more stops here and there or another script on a new keyframe to once again empty the text of your dynamic text field.


