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Deconstructing the Paint Application V: The RectangleTool

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Setting the Active Tool
Deconstructing the Paint Application V: The RectangleTool
The next tool that we're going to deconstruct for the Flash Oekaki/Paint Application is the Rectangle Tool. Just as with every other lesson, the first thing that we need to do is set the active tool when the tool's button is clicked:
on (release) { 
	_root.isactive = "rectangle"; 
}
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