_root.textexists=false;
_root.base.fontsizebox=15;
_root.base.fontbold=false;
_root.base.fontitalic=false;
First we set a variable determining if text has already been entered on the main canvas yet. The movie loads with no text, so the variable textexists=false. This helps determine the status of our text field, as well be switching it from dynamic to input and back again so that text is not affected by painting motions when the text tool isnt active.
The other variables represent user input from the control panel regarding font weight and size. This sets the default font size at 15, and makes sure that the variables representing bold and italic font weights are false.


