on (release) {
_root.tint = "yellow";
_root.gotoAndPlay(9);
}
This script creates a root-level variable called "tint", and assigns the string "yellow" as its value. (Notice that I put "yellow" in quotes so it would pass as a text string and nothing else.)
You can copy the script to the Actions for each of your options, and just change the string to reflect the correct option - such as "blue" and "orange".


