Monday May 28, 2012
Ray writes:
"Hey, so, I was wondering, what do you call the kind of animation they do on South Park? It's not like Disney, is it, where they draw all the pages and everything? It looks different, I was wondering what it was because it's kind of cool."
Well, technically everything
South Park does is mostly 3D animation at this point, but the style remains consistent with the early days when the show first started - and
they used a technique called cutout animation to produce and animate everything, only to later duplicate that style first in digital 2D and then in 2D-rendered 3D.
Monday May 28, 2012
Izzy asks:
"yo so i saw this spooky totally creeptastic like animation with like black stuff and they were puppets i think but they were flat and it was jsut black and white like the old silent films dude whwat was it it totally gave me nightmares"
I can name a few things that, like, totally give me nightmares too, dude...but silhouette animation isn't one of them. The marionette comparison actually wasn't too far off, considering
the old-school methods for animating dark silhouettes against a light backdrop.
Monday May 28, 2012
You know, it's funny, you never really think about the little things in animation that need explaining - but without those little things, the job couldn't get done. One such little thing that often isn't so little is the animation stand, which is a crucial part of making sure each frame of an animation - whether traditional cel animation or stop-motion animation - gets properly captured on camera. Despite its essential nature, however,
animation stands themselves are about as simple as they can possibly get. In fact, it's really not that hard to build your own.
Monday May 21, 2012
Jensen asks:
"I was watching this sick, totally trippy old school Norman McLaren thing the other day and I want to know how he does it. Like, can I learn how to do that? It doesn't look like normal animation. It looks weird. It's really simple and stuff, but it just looks kind of scratchy and weird, you know?"
Yes, I know; yes, you can learn; and no, it's not normal animation. Much of McLaren's iconic work was
drawn-on-film animation, which takes the cels and cameras right out of the picture to put you directly on the film reel.