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3D Studio Max Lesson 1.2: Tool Tabs Overview

By Adrien-Luc Sanders, About.com

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Particles Tab

Particles Tab

Particles Tab

On the Particles tab, you can find tools to create particle systems and forces to control them. Particle systems can create things like clouds of blowing leaves, tornados of dust, and galaxies of stars; they can be anything from a snowflake to a buzzing insect. Particle systems are used to control anything that is in a swarm or cloud or cluster with movements too variated and numbers too great to control individually.

The particles tab is broken into three areas.
Particle Systems: Actually creates the particle systems. Spray, SuperSpray, PArray, Snow, Blizzard, PCloud
Forces: Direct forces acting like natural environmental forces on the particles in the systems. Gravity, Wind, Motor, PBomb, Push
Forces 2: Slightly more indirect "universal" forces that deflect particles away from objects/areas based on the laws of the deflector's behavior/gravitation. Deflector, POmniFlect, SDeflector, SOmniFlect, UDeflector, UOmniFlect, Path_Follow

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