Basic Drawing Tools
Brush Tool: freehand painting tool.
Paint Bucket Tool: fills enclosed areas with colors or gradients.
Arrow Tool and Subselection Tool: lets you move around objects or parts of objects.
Oval and Rectangle Tools: demonstrates how to draw and fill predefined shapes.
Pen Tool: draws precise shapes point-by-point with adjustable vector curves.
Symbols, Keyframing, Tweening
Your First Animation: covers how to create and animate a symbol using motion tweening and keyframes.
Shape Tweening: explains shape tweened animations.
Movie Clips: as the sequel to a lesson on creating an animated e-card, covers what Movie Clip symbols are and how they work.
ActionScripting 2.0
Inserting a Simple Stop: covers one of the easiest scripted commands to stop a timeline on a chosen frame.
"On" Command Options: details simple ways to trigger events using mouse actions.
Web: Links & Buttons
Embedding Your SWF: how to place your Flash file in a web page.
Creating a Simple Button: shows how to make a button that jumps to another frame or scene, with rollover effects.
Linking Buttons and Scenes: demonstrates linking buttons to actions.
getURL: shows how to put links to URLs in a Flash movie.
Traditional Animation
Keyframe & In-Between Basics: apply traditional animation techniques in the Flash environment.
8-frame Basic Walk Cycle: breaks the 8 frames required for a single step down to an easy-to-follow stick figure.
Basic Motion Sketches: shows breaking down a more complex animation to start with motion sketches in Flash.
These are just the very basics in Flash tutorials, for someone who's never touched Flash before and needs an idea of where to go. If this has been helpful to you, let me know - and I'll put together another one for more intermediate lessons.

