I'm going to show you a trick that I use when drawing frame-by-frame animation, whether by hand or in Flash. I tend to treat it a bit like geometry: I pick important points on my shape--four points on a circle, top, bottom, left and right, or say on an arm you may pick shoulder, outer elbow, inner elbow, wrist, fingertips--and then match those points on the next keyframe, before creating a new layer and drawing lines on that layer to connect those points. Then I just brush little dots or tic-marks to the halfway point of each line, eyeballing to estimate where those points would have traveled on a straight line on that in-between frame.


