1. Home
  2. Computing & Technology
  3. Animation

Building an Animation-Ready Character from the Ground Up

By , About.com Guide

3 of 8

So far the body form is very generic; start adding in other small details, like a few rectangular blocks to represent the connected mass of the fingers, a solid and generic shape for the hair, and any other body features that are necessary to the character.

Remember – shapes only. The only thing that I tend to use an amorphous shape for from the start is the hair, but some people prefer to break even that down to interconnected blocks and circles.

Explore Animation
About.com Special Features

Holiday Central

What to eat, where to go, fun things to do and how to save money on the perfect gifts. More >

Family Tech Center

Stay connected and entertained with reviews on tips on the latest HDTVs, cellphones and more. More >

  1. Home
  2. Computing & Technology
  3. Animation
  4. Flash Animation Tutorials
  5. Flash Traditional Animation
  6. Building an Animation-Ready Character from the Ground Up

©2009 About.com, a part of The New York Times Company.

All rights reserved.